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1. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Something I thought of - Mobile (or rather immobile) camera units. Will open a window that will allow you to see the view from the deployable. No local, just overview and vision. Would allow single people to keep an eye on multiple wormholes or a...
- by Samuel Caldara - at 2014.01.09 04:25:00
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2. Supercarriers as T3 - in Player Features and Ideas Discussion [original thread]
Changing the hull would definitely be cool. A subsystem that affects the power of the fighters/drones could change the size of the drone bay on the ship. Realistically however it would take too much time right now to incorporate the graphical ch...
- by Samuel Caldara - at 2011.07.16 04:35:00
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3. Supercarriers as T3 - in Player Features and Ideas Discussion [original thread]
HEY ANOTHER SC THREAD But seriously: Right now the main issue I see with Supercarriers are that they are solo wtfomgbbqpwm mobiles. They have enormous amounts of HP, can tank, do craploads of damage, and can remote repair each other. What if th...
- by Samuel Caldara - at 2011.07.16 04:23:00
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4. Hulks....Fix them. - in Player Features and Ideas Discussion [original thread]
Ehh your both right and wrong... I do think the Hulk needs an extra ~50 pg. As it is it can't fit t1 strips and medium shield booster. It DOESN'T need more slots, its fine as is. Using this character's skills I was able to finagle a t1 strip hul...
- by Samuel Caldara - at 2011.06.13 04:23:00
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5. I'm tired of scammers - in Player Features and Ideas Discussion [original thread]
The four step process to stopping local jita spam 1. Right click local tab, hit blink off. 2. Minimize local 3. Give scammers the middle finger. 4. Profit, or rather not loose any money to the people in local who you KNOW are scammers but can't r...
- by Samuel Caldara - at 2011.06.01 17:33:00
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6. Two Items that need a new lease on life... - in Player Features and Ideas Discussion [original thread]
Edited by: Samuel Caldara on 01/06/2011 14:15:33 Recently I was looking through some rat loot and I noticed two items that I almost never see. Namely suppressed targeting array and the auto targeting array. The auto targeting system does have ...
- by Samuel Caldara - at 2011.06.01 14:08:00
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7. Anti-Blob?? - in Player Features and Ideas Discussion [original thread]
A lot of people have been complaining about the blob. I think specifically we can narrow this down to RR battleships as their strength increases (somewhat) geometrically when you add another RR to the fleet. So here I am going to throw out a few s...
- by Samuel Caldara - at 2011.03.01 04:46:00
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8. Sovereignty, POS, and other Fixes - in Player Features and Ideas Discussion [original thread]
From what little I've read I also like it. Makes things a little more realistic. Also, may give a better reason to have Dust 514
- by Samuel Caldara - at 2011.02.08 04:48:00
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9. Yup... Another topic on how to fix supercaps and 0.0 - in Player Features and Ideas Discussion [original thread]
I think everyone can agree that something is broken. Mostly along the lines of supercaps and 0.0 warfare... (No I haven't read other threads yet so maybe this idea has been proposed already. If it has, oh well.) 1. Make Bombers weaker Nothing...
- by Samuel Caldara - at 2011.02.08 04:44:00
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10. Is it time to un-nerf the nano? - in Player Features and Ideas Discussion [original thread]
Edited by: Samuel Caldara on 07/02/2011 00:21:15 Its not due to speed at all. Its more due to both ship's ehp and range making them fairly good all round ships. Changing speed won't help at all. Edit- I don't think he's saying that they are ...
- by Samuel Caldara - at 2011.02.07 00:20:00
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